Sketchup free

Started by John Sayers on 27 April 2006. 94 replies, 2006–2020. In the Library under Measurement and tools.

Originally posted at johnlsayers.com, topic 6109.

You must realise that every time you drag a component into your sketchup model it is stored within the model. So if you play around with various objects via 3D Warehouse your model can quickly become a massive data size. Before post the model please go to Window/model info/statistics/purge all. This will remove all the stored components that aren't being used in the current model. cheers john
Let's say I've made a wall, with different leafs, then I need to insert a leaf, or take away one. What technique do you use for this? I find selecting moving/push/pull can be quite cumbersome for this, as there's typical a lot of separate sections for all the leafs. So, any tips?
You must work in groups - make each layer in you wall a group then you can move them around.
John Sayers wrote:
You must work in groups - make each layer in you wall a group then you can move them around.
Thanks! Yes, I thought something like that. But usually one layers inner surface is another ones outer surface, or I'm I wrong? Do I select lines or faces for grouping?
select it all - all four sides and the plane.
John Sayers wrote:
select it all - all four sides and the plane.
Thanks!
Hi all ! May I give a tip here ? To select all, the easy way is to select the plane, then right click and "select > bounding edges". Then right click "make group" This also works with multiple planes selected ! Cheers !
Iceman the Dj wrote:
Hi all ! May I give a tip here ? To select all, the easy way is to select the plane, then right click and "select > bounding edges". Then right click "make group" This also works with multiple planes selected ! Cheers !
Thanks! I believe you can do the same by triple-clicking a surface
I see SketchUp has been sold/portet from Google. What does that mean for upgrading, free vs. pro etc.?
The sale was several months ago, to a company called Trimble. The details are on their web site, but as far as I know there is still a free version, called "SketchUp Make", and there is also a paid version, called "SketchUp Pro". As far as I can tell, they are almost identical, but the paid version is for people who use it commercially (EG. architects) while the free version is for folks who just want to use it for their own private projects, such as for example designing a home studio... :) But check out their web site for all the details of "which version can be used for what". - Stuart -
Google bought Sketchup from At Last, the creators of the program. They bought it to service their Google Earth 3D buildings program which is very extensive if you check that option on Google Earth. Google has now developed an automatic 3D generation program that uses combinations of satellite, lidar, street view, so it no longer needed Sketchup and sold it off to Trimble.. You can see the new Automatic 3D program in action if you check out Denver, Colorado where the whole city is now in 3D.
John Sayers wrote:
Google bought Sketchup from At Last, the creators of the program. They bought it to service their Google Earth 3D buildings program which is very extensive if you check that option on Google Earth. Google has now developed an automatic 3D generation program that uses combinations of satellite, lidar, street view, so it no longer needed Sketchup and sold it off to Trimble.. You can see the new Automatic 3D program in action if you check out Denver, Colorado where the whole city is now in 3D.
Cool, a little wired, but gives a good alternative to standard view. Anyway, I don't see a good explanation of SketchUp 2014 free vs. pro. Have you updated? Free? Good?
Yes - I use Pro because I use it professionally but I haven't updated from 2013 to 2104 yet as it had problems with all the pluggins and I haven't had time to sort that factor out. As far as I know the differences between standard and Pro are that in Pro you can export an animation (.mp4) of a walkthrough and it has DXF, DWG, 3DS, DAE, KMZ, TIF, JPG, PNG import and export. Plus it has Layout, a separate 2D plan drawing option. I may be wrong but that's what I understood to be the differences.
John Sayers wrote:
Yes - I use Pro because I use it professionally but I haven't updated from 2013 to 2104 yet as it had problems with all the pluggins and I haven't had time to sort that factor out. As far as I know the differences between standard and Pro are that in Pro you can export an animation (.mp4) of a walkthrough and it has DXF, DWG, 3DS, DAE, KMZ, TIF, JPG, PNG import and export. Plus it has Layout, a separate 2D plan drawing option. I may be wrong but that's what I understood to be the differences.
Thanks! No, 2D export in the free one :? ?
WOW!!! AMAZING!!!!!
Lately my SketchUp files have been taking a while to upload to the 3D Warehouse. After a quick google search I learned that the maximum file size is 50MB. My file is at almost 48MB now. Apparently you can't even pay for more storage. I saw some comment that recommended Trimble Connect. Maybe that would work, but I found a solution. The main reason I use the 3D Warehouse storage is because I have SketchUp Make 2017 on my wife's laptop and I have 2016 on my main desktop computer. I use 3D Warehouse to convert the files so I can work on either computer at anytime. Here is the solution: Go File --> Save As Choose the oldest version you require it to be. For me, it's 2016. I can then just email, dropbox, google drive, whatever the file to myself. The idea is that newer versions of SketchUp Make will open older version files. You can then save them as whatever version you want! So, when you have a big old 100MB SketchUp file, don't fret, you can store it and convert it! Greg
Has anyone on the forum ever used Blender to 3D model studio things? It looks very capable of producing beautiful results. It looks like the Reaper of 3D modelling software which as a die hard Reaper user I know to be amazing, but the learning curve is steep. The one downfall I can see with it so far is that it only supports 20 layers, however it's advised to use the outliner with groups to achieve countless layer views instead. I may start digging into the software, so if anyone has any experience with it, please let me know whether or not to stay away or dive head first. It's free and with SketchUp Make not being supported anymore, this might be a good replacement for us. Greg
Post is aged bit but hopefully you dove head first - Blender's learning curve is not too steep. You can do an amazing job on how the studio will look in the end. As far as angle etc. obviously it is weak but that is why I have a slide rule. I use blender for a few things and have some you-tube videos up on math and chemistry. No need to share the link as there are plenty of better suited architectural sites that would demonstrate what you can do as far as design. I have done a couple renders of a 10hx18wx30l drum studio as I would like it to look first. Backwards, ya! But now trying to see how to use some of the features to figure out how make it functional. Experimenting with using a light and adjusting the walls with mirror type of material..... fascinating results.
I gave up on Blender as when I started learning it, I just couldn't get past the fact that I couldn't type in a distance such as 21/32 inches. It sure does look nice though! Greg
Greg, Working around the distances is a bit easier using the metric side of things. :) The real draw back is it doesn't create plans / drawings. Very good for running through a studio like that graphic artist did for John's last posted customers studio. Even has the ability to animate the musicians. Like usual I am doing it backwards and using Blender to model and design what I would "like" the studio like first. When I am done I will probably post a walk through here - with all the questions of how to make function follow form! :shot: Kelly :)