You're absolutely right. I've given thought to that, as we've talked before. This sketch started before that conversation, and I forgot to change it. Senility is a terrible disease!Soundman2020 wrote:Cool! We have a basic plan!
1. You have DOUBLE DOORS for you main entrance! Those will be REALLY hard to seal where they meet in the middle. You need two sets of doors, sure, but not double doors.
Here's what scared me... those doors have to open IN. So the size of the door defines the "air lock space." In this pass, I was just trying to squeeze everything in! A rough beginning, but a beginning, none the less. And if I didn't make mistakes, you couldn't laugh at me, huh?
My thinking was that because it was a "family studio" I'd be okay. Minimal traffic.2. Your main doors are a long way from your CR. You have to walk through the LR to get to all the other rooms.
I guess that you're right. But I gotta have a bathroom. I don't want people goin into the house, or peein in the bushes... And no matter where I put it, it's gonna be "off" the CR. The place is a big hole!3. Everyone has to walk through the CR to get to the bathroom! DO you really want a bathroom right in your CR?![]()
Yeah, I was thinking it was essential to keep the booth and possibly even the EQ RM in the sightline. But maybe not, huh? And, I drew in sliding glass, because if was fast and dirty. I could fab doors instead, and add a viewport to the booth. Do I even need a viewport? I'm thinking yes, to combat claustrophobia.4. You have glass at your first reflection points in your CR, on both sides.
Or, I could put in windows to the outside world... That'd bring in light, and give yokels something to look at, while they record...
I see how that gives me a good airlock entry, but I'm still puzzled by the bathroom situation. And the "shop" ends up in the opening created on the other side? Are there noise issues, or frequency shielding issues created by high speed tools in the shop? If not, can I just put a door into the shop, from the equipment room?
I've redrawn the sketch, to reflect your advised changes. I APPRECIATE your input.Suggestions:
Since I'm going "family style" (Go, Stevie!) and not "Suit," my thoughts were to minimize openings, to minimize construction costs. All that stuff on the wall is gonna get expensive, not to mention the HVAC, the electrical, and the bean bags I'll be forced to resort to, 'cuz I ran outta money!3. In the gap that opened up in front of the "equip room", but the "shop". It makes more sense to have it next to the equipment anyway. You could also have another door form the shop directly into the live room, to give you an extra path there too.
I figured that you'd bust me on that. I figure the CR is about 400 sq feet. (20'ish x 20'ish) I thought as we moved along, and you handed me my ass... it'd get pulled into a "rectangle" that was acceptable. This makes the booth about 8' x 8', and the Equipment room a little bit larger, with the attached "shop." As we pull the CR walls, the console will "move," and the "mix position" will reflect that.5. Your CR seems to be rather squareish. What are the dimensions? And your mix position seems to be more or less in the middle of the room. Not good. IT should be around 38% of the distance between the front wall and the rear wall.
Okay, 'lemme have it...
Lexx