Hope it gives you a better idea!
Actually, that's more confusing than before!

Those graphs don't even agree with each other. For example, one graph shows a decay time of well over one second at 32 Hz, yet another graph shows less than 200ms decay at 32 Hz. They cannot both be right! There might well be differences between different calculation methods, and difference between speakers, but not that big. Then to confuse things even more, the waterfall plots don't seem to show any decay at all, either at 32 Hz nor at any other modal frequency: the decay looks flat, to me. Add to that the curious situation of having a much higher decay time for 4k (290 ms) than for 250 Hz (70 ms)... That's hard to explain, unless there are some pretty serious treatment problems in the room.
I suspect there's something wrong with the way the measurements were taken, or with the way they were processed. I'm not familiar with Fuzzmesure, so I can't tell what you need to do to get valid readings, but there definitely seems to be an issue with the way those graphs are presenting the data.
Is there any chance you could try again using REW (Room EQ Wizard - it is a free download from Home Theater Shack), and post the data file here, so we can take a look at it, and do the analysis in more detail.
I'm also wondering if those readings might have something to do with the rather, ummm... "unconventional" shape of the room: I have never seen curved soffits before, and that flies in the face of everything I thought I understood of soffit design theory. Curved surfaces focus sound at a point, which is generally very undesirable in a critical listening room. The sudden transition at the edges of the soffits also looks like a major source of edge diffraction, which is part of what soffits are designed to eliminate, so that has me rather puzzled too. Then there's the location of the listening position itself, and the position and orientation of the speakers.
I'm just not grasping the design concept here at all. It doesn't seem to fit any category that I'm familiar with.
What is the basic design concept that was used here? I thought I was pretty much up to date on design concepts, but I guess not: this is, indeed, unusual, and I can't see how it can work, acoustically.
Would it be possible for you to post some photos of the room? I'm intrigued.
Also, what is your impression of the room? How does it sound when you try to mix? Do you have a crystal clear, accurate, well defined sound stage? Good stereo imaging? Is the room neutral, or "boomy", or "tinny"?
Sorry for all the questions: just trying to get my head around a design concept that I've never seen before, and doesn't seem to make much sense.
- Stuart -