Murph, John's tried different angles and found that 6 degrees per wall for a total of at least 12 degrees solves the flutter echo problem - For 6 degrees off square, that works out to almost exactly 1 foot in 10 for splay. So, a pair of 10 foot walls would end up 2 feet farther apart at one end than they were at the other end... Steve
Soooo, when a Musician dies, do they hear the white noise at the end of the tunnel??!? Hmmmm...
Yeah, David, the physics are the same for vertical sound waves as they are for horizontal - the only difference is, since we aren't too comfortable walking up and downhill, the floor needs to be level. So ceilings need to be at least 12 degrees by themselves to get enough angle for flutter control.
Usually, to keep from having such a difference in ceiling height from one end of the room to the other, people make the CENTER of the room the peak (front-to-back) - otherwise, there would be a difference in ceiling height (assuming a 25 foot long room) of 5 feet. This would make for a more expensive building, or lower ceilings in an existing spot.
Peaking the ceiling in the center would mean that same room would have only 2-1/2 feet of height difference, with the same amount of flutter control... Steve
Soooo, when a Musician dies, do they hear the white noise at the end of the tunnel??!? Hmmmm...
Just a point here - if the opposing surfaces are untreated at 6 degrees you hear the flutter echoes but if one of the surfaces is say lined with 703 - you won't hear them. That's my experience anyway.